

If you like what you’re reading please consider supporting me on Patreon, supporting me on Ko-fi, follow me on Twitter, like World Builder Blog on Facebook, sign up for my mailing list, find my products on the DMs Guild, tell your friends about the blog, and/or leave me a comment and let me know you think.When fighting inside its lair, a beholder can invoke the ambient magic to take lair actions. Sign up now to get a notice of when the Kickstarter goes live! Slime Cave of Norwalis just one of fifteen awesome quests appearing in the collection Adventures from the Potbellied Kobold from Jeff Stevens Games. The adventure is written using the 5E basic rules, but also includes suggestions on how to use Kobold Press’s Creature Codex. Scaling options are provided for parties of levels 1, 2, 3, and 5.

This short adventure is designed for five 4th-level characters and features social interaction, exploration, and combat. Anthla sends the minor oozes created in the slime to terrorize the people of Norwal, hoping heroes track the monsters back to Slime Cave. According to Orthive, the cult needs a “worthy sacrifice” to offer the demon lord. The cult found the basement of Orthive’s tower connected to the caves and captured and questioned Orthive’s ghost. She brought the cult to the caves five days ago after learning Orthive’s tower was destroyed when the now-deceased wizard tried to summon Slugidor. The river that cuts through Slime Cave flows with glowing sludge that gives the caverns an eerie glow.Īnthla Tremal leads the Cult of Slugidor, the ancient deity of oozes. The ruins are just the foundation of the semi-famous conjurer’s tower that blew up in a mysterious accident. The farm village Norwal attracts a few tourists annually with the ruins of Orthive’s tower and the famous Slime Cave.

Want a free D&D adventure I wrote? Get Slime Cave of Norwal on DriveThruRPG: Check out Burn Bryte, an original science fantasy TTRPG I helped create for Roll20!
